Posted on September 1, 2020 by John TennantUE4 Synesthesia and Wwise: Driving Niagara VFX, Lighting, and Cascade Triggers with Audio This is my 2nd example of how the new UE4 Synesthesia features could be used with VFX, Lighting, and other UE4 data. In this example, I’m using audio to drive three visual effects parameters of an asset from SilverTm’s “Science Laboratory” UE4 Asset Pack.